http://www.ousob.com --- Legacy Redefined OuSob - File: /wwwroot/clipx/usr/include/taglib/id3v2synchdata.h

/*************************************************************************** copyright : (C) 2002, 2003 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * * USA * ***************************************************************************/ #ifndef TAGLIB_ID3V2SYNCHDATA_H #define TAGLIB_ID3V2SYNCHDATA_H #include <tbytevector.h> #include <taglib.h> namespace TagLib { namespace ID3v2 { //! A few functions for ID3v2 synch safe integer conversion /*! * In the ID3v2.4 standard most integer values are encoded as "synch safe" * integers which are encoded in such a way that they will not give false * MPEG syncs and confuse MPEG decoders. This namespace provides some * methods for converting to and from these values to ByteVectors for * things rendering and parsing ID3v2 data. */ namespace SynchData { /*! * This returns the unsigned integer value of \a data where \a data is a * ByteVector that contains a \e synchsafe integer (Structure, * <a href="id3v2-structure.html#6.2">6.2</a>). The default \a length of * 4 is used if another value is not specified. */ uint toUInt(const ByteVector &data); /*! * Returns a 4 byte (32 bit) synchsafe integer based on \a value. */ ByteVector fromUInt(uint value); } } } #endif